Get people involved
 Team Roles
To start a hackerspace, we need at least four 'core' members who will be the driving force behind it all until things get off the ground.
The following people have taken on some roles:
- Trever Fischer
- Primary: Cat Herder
- Secondaries: Facilities, PR, Gurus, Web Monkey
- Other stuff: Looking for sponsors, finding a space, organizing the wiki, driving enthusiasm through the roof.
- Ricky Elrod
- Primary: IT Infrastructure Dude
- Chris 'phuzion' Egeland
- Primary: Web Monkey
These people don't have roles with titles, but they're helping out nonetheless:
- Ian Palencar
- Looking for hardware, tools, etc
If you see someone with any secondary roles, be a pal and take it off their hands.
Following the sudo leadership pattern, there will be no single leader. Everyone runs everything, but some people are the masters of their domain. Doesn't mean that they're the single person in charge. There can be more than one cat herder.
 Cat Herder
Coordinates the rowdy group of hackers. Makes sure everyone does what they say they will, makes sure the members are happy, builds a community, mediates arguments
 IT Infrastructure Dude
Maintains our servers, website, wiki, bugtracker, mailing lists, etc. Gets us internet and cat pictures to wherever we need it.
Makes relationships with the community, brings in new people, gets sponsorships, publicizes our stuff and what the members make.
Maintains the physical place. Not alone, of course, but coordinates efforts to do so. In charge of making sure rent is paid and collected, fixes the holes in the walls, finds us a home, makes the IT guy's job easy. More importantly, brings in new hardware to tinker with.
 Web Monkey
Does a lot of the nitty-gritty software work for the IT dude. Triages bugs, moderates mailing lists, updates the site according to the PR person, etc
They collect dues and make sure the facilities guy has money.
Gurus are close to experts in their fields. Their job is to help newbies learn new things and to help veterans when needed.
- FOSS communities
- Theoretical Computer Science
- Electrical Engineering
- Culinary arts
- Medieval war
- Social engineering